SKU: 48673965737

Flavour beast Mode Max 3 60K Unleashed Epic Grape Iced 20mg/ml disposable (Provincial)

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Description

Flavour beast Mode Max 3 60K Unleashed Epic Grape Iced 20mg/ml disposable (Provincial)The Epic Grape Iced Beast Mode Max 3 was built around a four mode firing system that gives you genuine control over how you vape and not just the illusion of it. Eco mode runs a single 1. 0ohm mesh coil at 10W for smooth, efficient performance designed to make the most of every mL in the tank. Normal mode keeps the same coil and bumps to 14W a real step up in daily flavour output without cutting too heavy into capacity. Beast Mode switches to dual 0.

The Epic Grape Iced Beast Mode Max 3 was built around a four-mode firing system that gives you genuine control over how you vape and not just the illusion of it. Eco mode runs a single 1.0ohm mesh coil at 10W for smooth, efficient performance designed to make the most of every mL in the tank. Normal mode keeps the same coil and bumps to 14W - a real step up in daily flavour output without cutting too heavy into capacity. Beast Mode switches to dual 0.5ohm mesh coils firing at 18W, where clouds get bigger, flavour gets noticeably stronger, and the experience shifts from casual to committed. Max Mode pushes those same dual coils to 23W for anyone who's done making compromises: full flavour output with no restrictions in every single puff.

The Flavour Beast 60K goes further with Flavour Burst technology, which is active in Beast and Max Mode. Flavour Burst ramps up the coil for an instant hit of rich intensity within the first 0.5 seconds of every puff. No build-up, no break-in period, just immediate, full-bodied flavour from the very first draw. The smart display keeps vape juice levels, battery life, and active firing mode front and centre so you always know where things stand, while adjustable airflow lets you dial in the exact draw resistance you want. An 850mAh battery handles recharging via USB-C, and with 20mL of vape juice packed in, the Beast Mode Max 3 becomes a fully rounded device that's in it for the long haul.

FLAVOUR BEAST MODE MAX 3 FEATURES:

  • True 20mL Capacity
  • Up to 60,000 Puffs
  • 850mAh Rechargeable Battery
  • 4 Firing Modes
    • Eco Mode (1.0ohm Single Mesh Coil at 10W)
    • Normal Mode (1.0ohm Single Mesh Coil at 14W)
    • Beast Mode (0.5ohm Dual Mesh Coil at 18W) (19W for 0.5S)
    • Max Mode (0.5ohm Dual Mesh Coil at 23W) (25W for 0.5S)
  • 0.5 Second Flavour Burst (Beast and Max Modes)
  • Dual Coil System
  • Adjustable Airflow Control
  • Type-C Charging
  • Digital Display for eJuice, Battery, and Firing Mode
  • Unleashed Series

FLAVOUR PROFILE:

  • A juicy grape and icy mint blend.

 

 

 

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SKU: 48673965737

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4.2 ★★★★★
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Product Reviews
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Verified Purchase
GuyWithNoName
Lowell, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
Cuba, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Battle Creek, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 15, 2020
B
Verified Purchase
Brendan.C
Draper, US
★★★★★ 5
A Great Start for Beginners That Encourages by Eliminating Ambiguity
Format: Kindle
Everyone has their own learning curve to overcome at their own time, however, the concise instructions in this book leaves very little for the individual to be stumped on and while moving on to more complex lessons the book is formatted in such a way that referencing older topics can be done quickly. As a beginner myself, having only completed a few tutorials before this series, would definitely recommend both the Foundations and Beginner works to those looking to take on the challenge of teaching themselves the intricacies of Unity.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2016
S
Verified Purchase
Sean Fao
Alexandria, US
★★★★★ 3
A Decent Introduction to Unity, With Caveats
Format: Paperback
Overall, the author gets the main points across, and readers can learn how to develop games in Unity. Unfortunately, the code examples are rather sloppy. It’s clear the author understands game development in Unity, but not necessarily software development best practices. I can look past these issues, but I worry newer developers may pick up some bad habits. Speaking of new developers, this book assumes a very introductory level of programming experience. Personally, I believe it’s best to learn the fundamentals of software development before diving into game development. This approach isn’t unique to this book, however, and it’s honestly difficult to find a game development book that doesn’t assume you’re starting from almost nothing. To the author’s credit, the book does present a reasonable set of real-world problems that a typical developer will encounter, along with workable solutions. Just be prepared for a significant amount of hand-holding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 5, 2026

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