SKU: 74374737312

The Anxious Creative Mixed Media Original

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Description

The Anxious Creative Mixed Media OriginalThis artwork is based off a sketch I made while on my flight back to the US after a 2 week vacation in Greece. I was catching up on emails and feeling very renewed and inspired after a much needed two weeks off. I started to get really anxious as I realized just how much work I needed to catch up on, but at the same time was exploding with ideas and had no where to put the energy because I was on a plane! Hence, the anxious creative. Specifics Mixed

This artwork is based off a sketch I made while on my flight back to the US after a 2 week vacation in Greece. I was catching up on emails and feeling very renewed and inspired after a much needed two weeks off. I started to get really anxious as I realized just how much work I needed to catch up on, but at the same time was exploding with ideas and had no where to put the energy because I was on a plane! Hence, the anxious creative. 

Specifics

Mixed Media on Canvas Board
2024
11x14 framed to 11.5x14.5 (there is no glass as it is a varnished canvas piece) 
Comes with a certificate of authenticity 

Mixed Medias

This piece includes acrylic paint, watercolor, gems, confetti, and wire.

This artwork debuted at the 2024 I F*@%ING LOVE MYSELF event and is available for financing through partial.ly. No hidden fees or credit checks, partial.ly helps make collecting my artwork more accessible! When you view your cart, if the total is over $1,000, you will see an option to pay with partial.ly.

Please allow 4-6 weeks after final payment for delivery of your artwork. I have a small but mighty team and every single artwork is packaged with meticulous care. Thank you for understanding!  

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SKU: 74374737312

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4.6 ★★★★★
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Verified Purchase
Aurélien
Lake Worth, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Fort Morgan, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Dallas, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
West Palm Beach, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
West Palm Beach, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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