SKU: 65077659144

Graduation Sribble Circle Custom Name Hoop Sign

Sale price$20.70 Regular price$23.00
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Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 18 - Jul 23

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For Your Every Summer RSVP, with Code: SUMMER15

Description

Graduation Sribble Circle Custom Name Hoop SignDETAILS Our customised laser engraved Event Hoops are made with the name and design of your choice. Beautiful personalised wooden hoop sign perfect for every occasion including your upcoming Graduation, Wedding, Engagement, Birthday, Hens Party, Bridal Shower or any special event that you can think of. The personalised Hoops will add the gorgeous look on any Wall Flower Wall or Hanging in front of any photo backdrop, ideal for party event styling,

DETAILS

Our customised laser engraved Event Hoops are made with the name and design of your choice.
Beautiful personalised wooden hoop sign perfect for every occasion including your upcoming Graduation, Wedding, Engagement, Birthday, Hens Party, Bridal Shower or any special event that you can think of.
The personalised Hoops will add the gorgeous look on any Wall/ Flower Wall or Hanging in front of any photo backdrop, ideal for party/ event styling, etc.
Your Customised Hoop can be reused after the event as a memorable & thoughtful home decor item.
Ideal to add a backdrop to your party, looks gorgeous when you decor with ribbon, lights , flower, etc. on it.

✔ FAST SHIPPING: Crafted and dispatched from Sydney, Australia. Ready to be shipped from 1-3 days. Local Pick Up Available, please message us !

♡ BRIDAL SHOWERS/ WEDDING/ HENS PARTY/ BIRTHDAY / CHRISTENINGS/ BAPTISM/ PARTIES, SPECIAL EVENTS, FUNCTIONS AND MUCH MORE DESIGN AVAILABLE PER YOUR REQUEST ♡

SPECIFICATIONS

Materials:
- Made from 6mm thick unpainted MDF.
- Painted Options Available

Dimensions:
- Available in any sizes from 30cm to 90cm.

Hanging:
- Easy to hang with double-sided tape/ 3M hanging strips/ jute string, inadvisable hook ( Mounting hardware are NOT included).
- Requested holes can be cut into the sign for a specific mounting.

Technique: Laser Cut. Personalise any design with any name, date, available template design or custom logo, your own image.

Note:
As part of laser engraving, the edges will be black, this is normal but can be covered with paint.

Depends on the design, parts of the hoop maybe extremely fragile and will break if not handled carefully. Upon receiving the item, please inspect it carefully before removing it from the frame, any damages will need to photographed while the hoop is still in the frame. As we are not liable for any damages/breakages as a result of unpacking.

HOW TO ORDER

1. Select your preferred colour.
2. Choose size from the drop-down menu.
3. Type in exact order you want it engraved based on our provided Design Template Options. You can add additional instructions in ( ) brackets. If you want to use your own logo, please attach/ send us your file once you finish . Please note to attach the highest resolution file as possible to avoid quality issues Not all files are scanned prior to manufacturing, if you're not sure, please send us an email after placing the order to confirm if the file is of an acceptable quality.

▸You can combine or pick any font, icon, style, etc between our provided designs, or choose not to include a date, title or icon for example. All artwork based on our available design is free of charge.

▸If you don't like any of our template and want to create your own bespoke artwork design, please feel free to contact us with any questions you may have, a small additional fee may apply.

DELIVERY TIME

Processing Time:

Upon placing an order, our dedicated team initiates the meticulous process of designing your artwork(s), collecting your item(s), crafting your personalised product(s), and carefully packaging it. The duration of production varies based on the chosen production process and the complexity involved. Please find below estimated turnaround times:

Item Type Processing Time* Rush Order
(25% Surcharge)*
Non-Personalised Items 1-2 business days -
Personalised Items 2-7 business days 1-2 business days
Signs & Hoops 3-10 business days 1-3 business days

 The provided processing time does not include the duration required for customer artwork approval. Timely responses to artwork confirmation emails are crucial, as any delays in approval will extend the overall processing time.
Rush Order option is available during checkout.

Shipping Time:

We send out your order when all items are ready. The delivery time varies based on your chosen shipping options and location. After shipping, you'll get a confirmation email with a tracking number. If there are no scans in the first 24 hours, don't worry—sometimes the system takes a day or so to catch up.

Our carriers estimate delivery times:

Region/Country Standard Shipping* Express Shipping*
Australia 2-4 business days 1-3 business days
New Zealand 5-8 business days 2-5 business days
United States 6-9 business days 3-6 business days
Canada 6-9 business days 3-6 business days
United Kingdom 6-8 business days 4-6 business days
Europe 6-14+ business days 4-10+ business days
Middle East 6-12+ business days 4-8+ business days
Singapore 5-7 business days 3- 6 business days
Hong Kong 5-9 business days 3-6 business days
Rest of Asia 3-14 business days 1-5 business days 
Rest of the World 6-14+ business days 1-5 business days

* Please be advised that the provided delivery estimates are general approximations, and the actual delivery times may vary based on factors beyond our control. These factors include the load volumes of our shipping partners, deliveries to regional areas, and potential customs delays. While we make every effort to expedite the process, however we cannot accept responsibility for delays resulting from such circumstances.

* Additionally, delivery estimates are subject to change due to various variables.

* Express shipping specifically affects the speed of your order's delivery after we've processed it, relying on the efficiency of the postal service. It does not expedite the internal processing time needed to create your item, which is addressed by our Rush Order service option. Should you wish for a quicker processing time, a 25% fee on the order's value will be applied. This option is conveniently available during checkout.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 65077659144

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M
Marcin Antkiewicz
Boise, US
★★★★★ 5
Under appreciated
Format: Hardcover
I have the first edition, and the 3rd (2020), and the 3rd. This book is a decent introduction to InfoSec, although it takes a few years and some experience to be able to truly appreciate it. I've probably ready it all, in prices, across 15 years and all revisions. It's a reference, it's a guide, that book is my best friend. I think this book is a good guide for entry level folks who are looking for a comprehensive introduction to the field of computer security, and also to senior staff. Be it managers, directors, eng managers, internal audit and privacy professionals looking for a comprehensive introduction to Security relevant regardless of the particular technology they work with or industry they are in.
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Reviewed in the United States on January 3, 2021
D
David
Lowell, US
★★★★★ 5
Highly Readable and Authoritative
Format: eTextbook
I had the pleasure of being introduced to this book by a professor in graduate school. Anderson's book is very readable for those who are getting started with security engineering. I found that going at a pace of a chapter each week or so was good for me to really digest the content. I'm about half-way through! I also recommend ching out the website for the book. It has PDF samples as well.
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Reviewed in the United States on January 6, 2022
M
mohammed
Lexington, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
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Reviewed in the United States on December 28, 2021
Z
Verified Purchase
Znapp
Lexington, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
C
Christopher West
Draper, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025

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