DUNGEONS & DRAGONS: CRITICAL ROLE PRESENTS - CALL OF THE NETHERDEEP
SKU: 34778332678

DUNGEONS & DRAGONS: CRITICAL ROLE PRESENTS - CALL OF THE NETHERDEEP

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Description

DUNGEONS & DRAGONS: CRITICAL ROLE PRESENTS - CALL OF THE NETHERDEEPPull your chair a little closer to the fire, because this one begins with a plea from the depths. Critical Role Presents: Call of the Netherdeep is a sweeping Dungeons & Dragons adventure set in the world of Exandria, where ancient sorrow, divine history, and mortal ambition collide beneath the watch of the red moon Ruidus. A long forgotten champion of the gods, buried for ages in darkness below the world, stirs once more, calling out for heroes to

Pull your chair a little closer to the fire, because this one begins with a plea from the depths.

Critical Role Presents: Call of the Netherdeep is a sweeping Dungeons & Dragons adventure set in the world of Exandria, where ancient sorrow, divine history, and mortal ambition collide beneath the watch of the red moon Ruidus. A long-forgotten champion of the gods, buried for ages in darkness below the world, stirs once more, calling out for heroes to save him before corruption and despair swallow all that remains.

Inspired by the adventures and themes of Critical Role, this campaign carries players from the scarred Wastes of Xhorhas to the shining oasis-city of Ank’Harel on Marquet, and then downward into the haunting depths of the Netherdeep, a realm of gloom, pressure, and otherworldly dread. It’s a tale of discovery and rivalry, built not just around monsters and treasure, but around choices, competing adventurers, and the question of what kind of heroes your party will become when fate begins to pull at the strings.

Designed for characters levels 3–12, this book offers a full seven-chapter campaign, making it a fine road for groups who want a complete story with high stakes and a strong emotional core. Along the way, you’ll find new magic items, new creatures, striking art from across Exandria, a poster map of Ank’Harel, and one of the adventure’s most memorable features: rival NPCs whose presence can shape the story nearly as much as the players themselves.

What’s inside:

  • A full D&D campaign for levels 3–12
  • The first major D&D adventure book set in Critical Role’s Exandria
  • A multi-continental story spanning Xhorhas, Marquet, and the Netherdeep
  • Seven chapters of adventure tied to themes from Critical Role’s campaigns
  • A poster map of Ank’Harel
  • New magic items, creatures, and rival NPCs
  • Original artwork depicting the world of Exandria

A fine tome for the table that likes its adventures heroic, haunted, and touched by the deep pull of destiny.

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SKU: 34778332678

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Mark H. in the Garage
Bozeman, US
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Fun Glow Balls for Night Play, Great Value
Color: A) 2-Pack (2.5" Balls)
The Chew King 2 Piece Glowing Fetch Balls are a solid, budget-friendly alternative to Chuck-It glow balls. While my pups prefer the mouth feel of the Chuck-It balls, these still provide bright, visible fun for dusk or nighttime play, and can even be used indoors with a flashlight to get the game going. Durable, glowing, and engaging—a good option for evening fetch sessions which always insures that our pups get a great night of rest.
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LH
Battle Creek, US
★★★★★ 5
Durable, Perfect Size, and Glows
Color: A) 2-Pack (2.5" Balls)
I bought these for my 23 pound Bojack (Boston Terrier/Jack Russel) mix and he absolutely loves them. He’s an aggressive chewer that has destroyed Kong toys. This ball has just enough flex or give in it that he can’t tear it apart as it compresses in on itself. After about 6 months it started to wear down and tear a bit by the hole so I just tossed it and gave him the other one. I’ll be buying more of these as they wear out over time.
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R. C.
Lowell, US
★★★★★ 5
A Must for Nighttime Fetch!!
Color: A) 2-Pack (2.5" Balls)
These are an absolute Must!! We have an ESS who is nearly 2yo and destroys Every toy he has. For some reason, he doesn't try to annihilate these glow balls. If he chomps on them, it's just for a moment while he is bringing it back to you. Has just a little weight to them so it goes far enough when thrown and a nice bounce when we have to play in the house, due to weather. Wish the bright 'glow' held a little longer but stays dim for quite some time and overall, just Awesome! Also purchased the 'chuck it' brand and sent them back because these were so much better. Will be buying more, if ever needed, but haven't had to because they are So Durable.
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Lance M. Shaw
Charlottesville, US
★★★★★ 5
Awesome quality glow balls
Color: I) 8-Pack (2.5" Balls)
I have bought every glow ball on amazon many times over for my german shepherds. My longest lasting balls have been the chuck-it, they seem to glow longer and not get destroyed but are expensive. These glow balls are our new favorite and not only because of the low price. They hold a good glow longer are heavy duty and fit the chuck-it thrower perfectly. I am stocking up on these. Shipping was also next day so it's 100% buy on these.
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Charlow
Whiting, US
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Glow in the Dark Balls
Color: 2-Pack (3" Balls)
These balls are ok, not great. The reason they didn’t receive 5 stars is because they are hard/stiff, harder to throw & heavier than the the “Chuck It” glow in the dark balls. They did not hold up to heavy chewers as well as the aforementioned balls.
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