SKU: 93546899932

AI for Game Developers

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AI for Game DevelopersAdvances in 3D visualization and physics based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.

Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games.

Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include:

  • Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously
  • Basic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithm
  • AI scripting
  • Rule-based AI: learn about variants other than fuzzy logic and finite state machines
  • Basic probability
  • Bayesian techniques
Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.

Binding Type: Paperback
Publisher: O'Reilly Media
Published: 08/10/2004
ISBN: 9780596005559
Pages: 371
Weight: 1.40lbs
Size: 9.10h x 7.00w x 0.90d

Review Citations: Scitech Book News 12/01/2004 pg. 23
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SKU: 93546899932

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Christmas Gift
Waukegan, US
★★★★★ 3
Wobbly
Color: Grey
Wobbly and the metal bars keep coming off. Be aware. I’ve tripped over them. Be careful.
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Reviewed in the United States on April 21, 2026
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Robert A. Bertsche
Port Orchard, US
★★★★★ 5
Essay to assemble
Color: Grey
Very nice. Did the job the way I wanted.
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Reviewed in the United States on April 28, 2026
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Jeni & Mark
Whiting, US
★★★★★ 4
Good for a quick backdrop
This works well for what I needed – a simple background for my kids’ online school. It’s lightweight and very easy to put together, and it stands up fine without needing to mount anything. The color is listed as black, but it’s more of a dark gray in person. Not a huge deal, just something to be aware of. It’s not super heavy duty, but it does the job for privacy and as a video backdrop. Overall, a good, portable divider that’s quick to set up and works well for light use.
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Reviewed in the United States on February 21, 2026
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Michael G.
Whiting, US
★★★★★ 5
Works well!
Color: Grey
Works great!
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Reviewed in the United States on May 4, 2026
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Kevin
Lake Worth, US
★★★★★ 2
Low budget option
Color: Grey
Budget low quality if thats what youre looking for
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Reviewed in the United States on April 27, 2026

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