SKU: 62737143286

YURUBRA 花漾微樂山丘。轉大人透氣少女內衣 A.B罩

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Description

YURUBRA 花漾微樂山丘。轉大人透氣少女內衣 A.B罩YURUBRA A. B 32 34 36 38 32 34 36 38 32 34 36 38 32 () 32343638 ()~() 100% BRA664 32 32343638 100% 0. 3cm ()() 32 ()

YURUBRA 花漾微樂山丘。轉大人透氣少女內衣 A.B罩

灰-32

灰-34

灰-36

灰-38

粉-32

粉-34

粉-36

粉-38

黃-32

黃-34

黃-36

黃-38

★此款下圍偏短,建議拿大一個下圍喔!
★寶貝女兒必備,美胸養成從這件開始吧!
★淺色布料搭配可愛花漾,繽紛好心情~
★無鋼圈育胸內衣,避免壓迫讓胸部發育自然成形
★左右伸縮棉讓胸肉長在正確的位置
★內裡觸感柔細透氣,給胸部舒服的空間,健康快樂的長大
★腋下舒適軟膠條,使胸肉長在正確的位置
★可依身高變化,隨時調節肩帶長度
★一字型背片,適合成長中的少女穿著
★3排2扣穿脫無障礙,簡單輕巧還可以練習扣背勾
★這件很適合發育準備期(未發育~發育初期)的小少女
★台灣製造,品質保證

 

【罩杯杯型】 32│34│36│38

【罩杯特性】 偏淺

【下圍建議】 下圍偏短,建議可以拿大一個下圍

【尺寸建議】 未發育(未隆起)~發育初期(些微隆起)的胸型穿著

 

※每件內衣板型深淺度不盡相同

【產地】 台灣製造

【肩帶】 可調不可拆式

【背扣】 三排二扣下圍偏短

【材質】 吸濕排汗聚酯纖維100%

商品編號 商品名稱 內衣顏色
BRA664 花漾微樂山丘內衣 灰,粉,黃
鋼圈類型 肩帶規格 背扣規格
無鋼圈 可調不可拆式 3排2扣
內衣尺寸

 

32,34,36,38

 

內衣材質

 

吸濕排汗聚酯纖維100%

 

內襯類型
 

均襯約0.3cm

 

罩杯杯型 罩杯深度 產地說明
全罩 偏淺 台灣製
尺寸建議

 

未發育(未隆起)~發育初期(些微隆起)的胸型穿著

 

 

★寶貝女兒必備,美胸養成從這件開始吧!

 ★淺色布料搭配可愛花漾,繽紛好心情~

★無鋼圈育胸內衣,避免壓迫讓胸部發育自然成形

★左右伸縮棉讓胸肉長在正確的位置

★內裡觸感柔細透氣,給胸部舒服的空間,健康快樂的長大

 ★腋下舒適軟膠條,使胸肉長在正確的位置

 ★可依身高變化,隨時調節肩帶長度

 ★一字型背片,適合成長中的少女穿著

 ★3排2扣穿脫無障礙,簡單輕巧還可以練習扣背勾

★這件很適合發育準備期(未發育~發育初期)的小少女

★台灣製造,品質保證

 

 

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SKU: 62737143286

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4.1 ★★★★★
Based on 19 reviews
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A
Aurian Finney
Birmingham, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Chelsea, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Dallas, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Battle Creek, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Port Orchard, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015

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