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- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 19 - Jul 24
For Your Every Summer RSVP, with Code: SUMMER15
Description
4-1/4 in. Solid Brass Polished Brass Dutch Door Surface BoltThe 4 1 4 in. Solid Brass Dutch Door Bolt is made with professional grade solid brass and finished off with idhs premium, hand polished finish. Included with both standard and mortise strikes, this Dutch Door Bolt can be used on Dutch or French doors and casement windows. With its period authentic design, luxury finish, and heavy duty solid brass, this door bolt offers a unique blend of style and durability that will greatly compliment your homes
The 4-1/4 in. Solid Brass Dutch Door Bolt is made with professional grade solid brass and finished off with idhs premium, hand polished finish. Included with both standard and mortise strikes, this Dutch Door Bolt can be used on Dutch or French doors and casement windows. With its period authentic design, luxury finish, and heavy-duty solid brass, this door bolt offers a unique blend of style and durability that will greatly compliment your homes decor. Demand quality, demand idh.- California residents
- Often referred to as the Dutch door bolt, this period authentic reproduction heavy-duty surface bolt is used to secure the door or could be mounted on the top of a Dutch doors lower stationary half or on French doors and casement windows
- Specially designed spring-loaded tension detent ball ensures the bolt is held firmly against the guides to prevent marring of the bolt surface and rattling
- 4.25 in. classic design surface bolt is both functional and decorative as it is sure to enhance the decor of any room
- Solid brass screws included
- Tools required: screw driver and mortising tools if installing mortise strike
- 2 strikes included
Features
| Item Weight | 9 oz |
| Material | Solid Brass |
| Commercial/Residential | Commercial,Residential |
| Finish | Polished Brass |
| Included | Hardware |
| Security/ANSI Grade | N/A |
| Hardware Finish Family | Brass |
| Door Bolt Type | Surface Bolt |
| Returnable | 180-Day |
| Door Locks & Knobs Product Type | Surface Bolts |
| Product Weight (lb.) | 0.6 lb |
| Hardware Included | Yes |
| Interior/Exterior | Interior |
| Features | No Additional Features |
| Product Depth (in.) | 1.15 in |
| Product Height (in.) | 1.625 in |
| Bolt length (in.) | 4.375 |
| Product Width (in.) | 4.375 in |
| Manufacturer Warranty | Limited Lifetime |
| Certifications and Listings | No Certifications or Listings |
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.7 ★★★★★
Based on 7 reviews
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Product Reviews
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes.
There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects.
All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes.
Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself.
I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance.
What I liked:
* The author is very honest. He does not shy away from discussing his failures (and successes).
* The postmortem on the game "Life of Pixel" was especially good.
* Interviews from various indie studios are sprinkled throughout.
What I did not like:
* A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations.
* The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book.
* When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site).
* Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook.
* The book is filled with tons of web links. My paperback copy was not so useful here.
I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
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