SKU: 34963599247

Horizon Horses (CALVENDO Monthly Calendar 2027)

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Description

Horizon Horses (CALVENDO Monthly Calendar 2027)Majestic horse portraits meet vast landscapes a calendar full of grace and freedom (Monthly calendar, 14 pages) Experience the beauty and diversity of horse breeds in a unique way. In this calendar, majestic portraits in the sky merge with vast landscapes and proud herds in a fascinating way. Each page has been designed using state of the art AI to capture the grace, elegance, and expressiveness of horses in impressive detail. An inspiring visual

Majestic horse portraits meet vast landscapes – a calendar full of grace and freedom (Monthly calendar, 14 pages)

Experience the beauty and diversity of horse breeds in a unique way. In this calendar, majestic portraits in the sky merge with vast landscapes and proud herds in a fascinating way. Each page has been designed using state-of-the-art AI to capture the grace, elegance, and expressiveness of horses in impressive detail. An inspiring visual experience for horse lovers and art lovers alike.

High-quality wall calendar with 12 beautiful images. We care about the environment. That's why we only use FSC-certified paper from responsible forestry. We avoid overproduction and thus significant amounts of waste as we produce our calendars via print-on-demand in the markets we operate in. This means we can keep our transport routes short and ensure climate-conscious logistical processes

14 Pages Consisting of 1 Cover | 12 Months | 1 Index Page | Cardboard Spine at the back

Illustrations:
January: Akhal-Teke
February: Quarter horse
March: Danish coldblood
April: Thoroughbred horse
May: Marwari horse
June: Arabian
July: Mustang
August: Shetland pony
September: Camarque pony
October: Island pony
November: Shire horse
December: Hafling horse

  • QUALITY - High-quality photo calendar with 12 beautiful images on light-resistant paper, robust spiral binding with hanger.
  • SUSTAINABLE - Significant waste reduction due to print-on-demand production, environmentally friendly FSC-certified paper, produced locally, climate-conscious logistical processes.
  • PERFECT GIFT - calendars for friends and family, for children, all ages and all occasions, from Christmas to birthdays and everything in between.
  • LOTS OF CHOICE - Wall calendars in different sizes (DIN A4 and DIN A3), for any topic and personal taste, featuring photography, painting and illustrations.
  • Majestic horse portraits meet vast landscapes – a calendar full of grace and freedom, author: Kerstin Waurick
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SKU: 34963599247

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Aurélien
Phoenix, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
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Bradley Wardell
Belleville, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Chelsea, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Bozeman, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Boise, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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